Music By Jason

Music By Jason Forums => Game Music Discussion => Topic started by: Defnist47 on August 02, 2008, 08:07:28 PM



Title: StarCraft 2 (music of course)
Post by: Defnist47 on August 02, 2008, 08:07:28 PM
Hopefully.. one day someone will post in this. The in-activity is pretty bad here (when i was about to make a post i got this
Warning: this topic has not been posted in for at least 120 days.
Unless you're sure you want to reply, please consider starting a new topic. ) Haha funny to xP can't believe this forum would be inactive
But i would want to know if there is previews or the actualy music for the game or knowing who does the music. Basically what another thread asked for but this thread is new! So if anyone could be helpful if they know anything cause i don't feel like searching that would be great thanks.


Title: Re: StarCraft 2 (music of course)
Post by: Piekartz on August 05, 2008, 07:01:20 AM
I'm sure someone on this forum can answer ur question, (but it not me) in the meanwhile u can perhaps try googling it ?

I found this while googling. http://www.creepcolony.com/music.shtml (http://www.creepcolony.com/music.shtml)


Title: Re: StarCraft 2 (music of course)
Post by: Sylvos on February 18, 2010, 05:47:45 AM
Blizzard has launched StarCraft II: Wings of Liberty beta today. There is a grand, epic, fully orchestral suite of music playing during the title screen with various quotations of Jason's works from the original StarCraft's cinematic cut-scenes (most notably "Dearest Helena" and the finale of "Death of the Overmind"). It's an amazing piece of work (though somewhat too loud and too grand for a space-game's title screen) and will doubtlessly surface on YouTube sooner or later, so do keep an eye for it. It's gonna knock you out of your socks folks, I'm telling you! The orchestral performance of Jason's "Dearest Helena" (from Brood War's final Terran cut-scene) alone blew me away like nothing else did for a very long time. A real treat!


Title: Re: StarCraft 2 (music of course)
Post by: Eddie on February 18, 2010, 07:40:06 PM
wtb beta invite pst


Title: Re: StarCraft 2 (music of course)
Post by: Melda on February 18, 2010, 10:54:47 PM
Can't wait to hear it. :)


Title: Re: StarCraft 2 (music of course)
Post by: sandybrosto on June 23, 2010, 03:45:55 AM
StarCraft features artificial intelligence which scales in difficulty, although the player cannot change the difficulty level in the single-player campaigns. Each campaign starts with enemy factions running easy AI modes, scaling through the course of the campaign to the hardest AI modes. In the level editor provided with the game, a designer has access to four levels of AI difficulties: "easy", "medium", "hard" and "insane", each setting differing in the units and technologies allowed to an AI faction and the extent of the AI's tactical and strategic planning.


Title: Re: StarCraft 2 (music of course)
Post by: Sylvos on July 24, 2010, 05:05:02 AM
I am hearing that they have re-recorded that opera piece in Brood War's Intro (Requiem) for the sequel and that it is included on the soundtrack album that comes with collector's edition, somewhere in the middle of a track, titled "I, Mengsk". Add this to the overture piece discussed earlier and it appears that most of Jason's music for the original game was carried over for the sequel in one form or another. I also read that several cues are rearranged versions of well-known movie soundtracks too.

Weird lack of originality here. Has temp-tracking reached the video game music industry?


Title: Re: StarCraft 2 (music of course)
Post by: Melda on July 24, 2010, 08:50:18 AM
I have pre-ordered the Collector's Edition, so hopefully I'll be able to comment on this soon. :)


Title: Re: StarCraft 2 (music of course)
Post by: Sylvos on July 29, 2010, 05:42:05 AM
I have been playing the game for a while now. Anything from the moment a match/mission is started is absolutely impressive. Music is great, graphics are eye-popping, voice acting is superb, gameplay is awesome; That's just about anything I would have expected from Blizzard. There does seem to be some lack of originality in the overall product, but gladly it is never offensive.

I'd say the music is no way up-par with the original, but I'm glad that it does not sound like "World of WarCraft in StarCraft". At least not to me.


Title: Re: StarCraft 2 (music of course)
Post by: Eddie on July 29, 2010, 10:40:54 PM
I think the Terran music is amazing, but they didn't do much with Protoss or Zerg.  I know they are saving all the cool toss and zerg stuff for the upcoming 60 dollar expansions, but I am a little surprised they are even holding back the good music.  Some of the Protoss stuff is pretty cool.  Very relaxing.  The zerg music is pure garbage. 

In 2 years, after you have spent 300 on 3 collectors editions, you will finally have in your hands the complete Starcraft 2 OST, and I am confident it will be awesome.


Title: Re: StarCraft 2 (music of course)
Post by: Sylvos on July 30, 2010, 03:49:12 AM
but they didn't do much with Protoss or Zerg.  I know they are saving all the cool toss and zerg stuff for the upcoming 60 dollar expansions,

Didn't they say the two expansion packs will be priced at a normal EP rate? I am not sure how they could overcharge for just a few campaign missions and unites, especially after all the complaints about the base SC2's price, and some of its controversial features.

As for keeping the goodies for a later date, I doubt they have done more music than what we are hearing in the final product. Seeing that they added most of the Protoss music only in the retail game, and not in the beta which ended only a month before the game had gone gold, I think it is safe to assume that those guys have their hands full with World of WarCraft, its patches, the upcoming expansion, and maybe even some BlizzCon related stuff too. We all know just how much new music WoW needs alone, especially in Cataclysm where they pretty much have to re-score most of the game. And Cataclysm is targeting a 2010 release too. Let's give those guys a break!


In 2 years, after you have spent 300 on 3 collectors editions, you will finally have in your hands the complete Starcraft 2 OST, and I am confident it will be awesome.

You won't need the CE for that. All the music can be extracted from the game's files using the provided StarCraft II Editor.


Title: Re: StarCraft 2 (music of course)
Post by: Eddie on July 30, 2010, 09:52:36 PM
Cost of the other 2 "installments" of starcraft 2 hasn't been officially announced yet, but Blizzard has stated the Zerg and Protoss episodes will be full games on their own, and not mere expansions.

http://www.techi.com/2010/04/we-require-more-minerals-starcraft-iis-180-price-tag/

If you want your game to come with a soundtrack on CD, you gotta pay 100 for the collector's edition.  It really is 300 bucks to do this.  I don't know about extracting the music from the game using editors or whatever.  That sounds like a lot of work. 

I really have to believe they did hold some music back.  Especially Zerg music because what is in there for them right now is pure garbage and I have no idea why they would do that to the poor zerg.


Title: Re: StarCraft 2 (music of course)
Post by: Sylvos on July 31, 2010, 05:02:03 AM
Blizzard has stated the Zerg and Protoss episodes will be full games on their own, and not mere expansions.

Well, that part from Blizzard does not exactly read like "they will be priced like full games". But if that is indeed their decision, I am sure they will have a hard time convincing fans that a few extra units and campaign missions are worth that price, especially given the current reactions to the base game's price tag. Best wait and see.
 

I don't know about extracting the music from the game using editors or whatever.  That sounds like a lot of work.

The tool I mentioned is the map editor that comes with the game. If you take a good look around the program, you should be able to find a Sound Editor sort of option with which you can extract pretty much all the sounds.


I really have to believe they did hold some music back.  Especially Zerg music because what is in there for them right now is pure garbage and I have no idea why they would do that to the poor zerg.

The Zerg have 9 music tracks already. Unless they plan on replacing the whole thing in the forthcoming packs, which I doubt they do, I cannot really see how there could be a sudden shift in style, even if there are indeed music tracks that are kept for later use.


Title: Re: StarCraft 2 (music of course)
Post by: Eddie on July 31, 2010, 10:32:19 AM
Well this is all speculation at this point so there's no use arguing :)

I will be absolutely blown away if the expansions are less than 60 bucks each, and I will be shocked and horrified if additional Zerg music (that doesn't suck) isn't added to the upcoming 12 to 20 hour Zerg campaign.

Time will tell.


Title: Re: StarCraft 2 (music of course)
Post by: ignace on May 28, 2011, 03:16:35 AM
I have watched the Starcraft 2 Amazon reviews come in with great sadness. Sadness because this game deserves so much more than 3 stars. The game is much faster than the original. Resource gathering, building, researching and expanding all go faster now. This is something that will appeal to most.


Title: Re: StarCraft 2 (music of course)
Post by: Sylvos on September 06, 2011, 08:23:54 AM
Haven't checked Amazon recently but I seem to remember that, at the time of release, most people were disappointed by Blizzard's decision to split the single player campaign into three separate games; and the lack of LAN support. I guess nobody was expecting Blizzard to act like this. A friend told me at the time that, at this rate, he won't be surprised if we see something similar for Diablo 3. One act per game? Let's hope not.

Personally I'd skip any gameplay criticism though. Those Blizzard guys have done really well there. Can't wait to get my hands on Heart of the Swarm.


Title: Re: StarCraft 2 (music of course)
Post by: Melda on September 08, 2011, 07:47:12 AM
While I'll probably sound like a Blizzard apologist, I'm actually happy they've split each race up into a different game/expansion (for StarCraft II, that is, not for any attempts to do this with Diablo III) because it means apart from getting extra amounts of detail in each race's story (three times the amount, I'd guess :P) it also means I definitely have a game I'll be looking forward to every two years (at the moment the only other games I'm really anticipating are entries in the Civilisation and Elder Scrolls series, although I'm probably extremely unusual in that regard).